PRESS RELEASE: “Heavy Euro” game Feudum reaches $100,000+ on Kickstarter; Funds first day and Draws Praise for Rich Art and Unique Game Mechanics

PRESS RELEASE: “Heavy Euro” game Feudum reaches $100,000+ on Kickstarter; Funds first day and Draws Praise for Rich Art and Unique Game Mechanics
By hitting $100,000 of funding, The Euro-style tabletop game Feudum from Odd Bird Games enters an elite group of only 806 game projects (out of 27,862) that have done so. Authored by University of Missouri Professor Mark Swanson and designed by Mississippi-based Artist Justin Schultz, the game funded on the first day and continues unlock stretch goals which reward backers with enhanced game pieces, additional tokens and access to new and unique expansions.

One member of the award-winning gaming podcast “The Secret Cabal” hosted by Jamie Keagy exclaimed “Everything about this game gets me jumping out of my pants. They’ve got me frothing.”

Popular game reviewer Richard Ham of “Rahdo Runs Through” has featured Feudum on his top 10 most anticipated games list. On Feudum’s kickstarter page (www.oddbirdgames.com/feudum), Ham states in a video, “If I were ever to design a board game, this is the game I would design!”

Vlogger David Waybright of Man Vs Meeple said “It melts my brain in the most glorious way! The artwork and the whole style is so fanciful, lighthearted and fun that it begs people to play it!”

Feudum

Feudum features the strategic complexities found in games such as Terra Mystica, Brass, Caylus, Dominant Species, Vinhos, The Gallerist, and Madeira but sets itself apart with its meticulously-drawn illustrations, interesting decisions and a fully-functioning economic ecosystem. It is this unique economic mechanic that allows players to facilitate the rotation of goods through different guilds, while competing for status within them.

The new game also includes action programming, area influence and hand management. These nuances are highlighted by Schultz’s artwork for the game.

“There’s not one right way to play it,” said Swanson. “Uniquely powered characters and multiple paths to victory make for an ever-changing, open-world experience. You have to be flexible—ready to adapt.”

“Designing a board game is a dream come true,” said Schultz, Feudumwho is known for his eclectic works ranging from a logo for a tomato farmer to concert posters for Grammy award-winning band Wilco. “It reflects so much of what has inspired me over the years—from 60’s art like Steadman and Crumb to Anime and Saturday morning cartoons.”


The game is for 2-5 players, takes 80 to 180 minutes to play and will include rulebooks in German, French and English. Prospective backers, reviewers and retailers can have a glimpse of the game on its live Kickstarter page at www.oddbirdgames.com/feudum. To learn more, follow Feudum on social media.

Live on Kickstarter: www.oddbirdgames.com/feudum Facebook: www.facebook.com/feudum
Instagram: @feudumgame
Twitter: @feudumgame

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