5 Quick Questions About Arcane Alley with Corwin Riddle

5 Quick Questions About Arcane Alley with Corwin Riddle

Arcane Alley is a new game from Strange Space Games, now on Kickstarter until November 29th.

Editor’s Note: As a kind of content geek, I try new formats. People seem to love our interviewette for tabletop designers that is a quick read. We promise no TL;DR. Let’s see how Corwin Riddle, designer of the new game Arcane Alley does, shall we?

BGB: Attention is money, my friend! What is the elevator pitch for Arcane Alley?

Corwin: Oh boy, this combines my two biggest fears—heights and answering under pressure. I assume it’s too late to hit the STOP button?

Arcane Alley is a light tableau and collection card game for aspiring wizard merchants trying make a fortune on the black magic market. Sell sets of infamous enchanted items for gold while keeping an eye on the competition and getting rid of any evidence before the alley is inspected.

BGB: Making games is hard work, so you best have a great reason for making this thing. What inspired this game?

Corwin: For the mechanics, my friends and I were playing a lot of 9-card Golf and just wished it were more complicated, while still keeping some of the set collection and the idea of not wanting your cards, which is pretty unique in tableau games.

At first, I tried really hard not to make a new game! I was adding mechanics to the existing game, and then more, and finally I threw my hands up in frustration, cursed the heavens, and shouted: “Fine! I’ll become a game designer!” I didn’t witness it personally but I can assume there was almost immediately a thunderous bolt of lightning somewhere, in the distance.

As for the theme, once I knew these things (cards) would be unwanted and removed during the game, it made sense to have them be some kind of illegal goods. I went through a few different “normal” black market ideas, and one day my friends and I were just joking about it being wizards—these powerful, enigmatic, educated masters—selling their enchanted collections for gold in a back alley, and that was that.

I called it “Wizard Wares” at first, going so far as to have a logo for it, but there are too many things with the word “wizard” in it on the internet, so here we are in Arcane Alley.

BGB: There are too many games out there. What hole in my game collection does this fill?

Corwin: This fills the hole of having a great game for groups with varying levels of gaming experience.

It works for any group, but if you have a few casual gamers and a few heavy gamers all together, and you don’t want to play Catan or a party game, then we’ve got your fix. Plus, it plays up to 6 players (up to 8, if we hit some stretch goals) and scales really well, so you can bust it out in larger groups if you’re tired of social deduction games and want a strategy game that doesn’t take forever.


It’s light and easy enough for casual players to learn without feeling overwhelmed, while being deep and interesting enough to keep serious gamers engaged. You can go for sets and not worry about maximizing every part of your storehouse, or you can plan turns ahead and set up combos to make the absolute most of every play.

And the art is beautiful! Think of how gorgeous it would look, sitting on your shelf. Until the inspectors arrive and confiscate it, of course. But until that moment—what a beauty!

BGB: This is Boardgame Babylon, so out with your dirty secrets. What DON’T you want to tell me about this game?

Corwin: I spent easily half the time designing it working on the flavor text and visual jokes on the cards. The game is good, I promise, but now you know where my real priorities are.

BGB: Thanks for telling us a bit about Arcane Alley! Let’s wrap up with the key specifics (play time, number of players, and the link to the game) and also, since I think you can tell a lot about a person by understanding their sense of humor, what’s a good joke to close this interviewette?

Corwin: Here you go:

Number of players: 2-6 (adding 7-8 players is one of the stretch goals)
Time: ~45 min
Ages: 10+
Kickstarter campaign: https://www.kickstarter.com/projects/strangespacegames/arcane-alley?ref=78e9rh

BGB JOKE TIME

And I don’t know about good, but this seems fitting:

Q: What kind of tests do wizards take in school?

A: Final HEX-ams

…that joke is banned in the alley and rightfully so. (Editor’s Note: Agreed.)

Want to read more of these 5 Quick Questions articles? Sure you do.

PRESS RELEASE: A Plus – A Game for Children with Autism Launches on Kickstarter

PRESS RELEASE: A Plus – A Game for Children with Autism Launches on Kickstarter

Alhambra, California – November 6, 2018 – Sunrise Tornado, the creative team behind the recently published Cat Rescue, presents A Plus, a project from the bottom of our hearts that will be ready to ship in time for Christmas. The campaign is just two weeks long so your early support is vital to help us reach our goal and get this game to families in time for the holidays.

A Plus is a 2 to 4 player cooperative card game designed to be a fun way to reinforce the value of social skills for children on the autism scale. With the help of an adult, players work together to complete a series of activities. At end of the game, players receive an A+ if they completed all six activities.

Designed by game designer Ta-Te Wu, a former teacher and psychology major, A Plus is a labor of love constructed with the ideas of helping children with autism through play. Ta-Te’s passion for education is strong, as he continues to teach painting and game design at various venues.

A Plus is available exclusively through this campaign. There is no plan for a retail release at this time. As a bonus, Sunrise Tornado is also offering some exclusives with the campaign. Fans of Cat Rescue, which sold out in one day at Essen Spiel 2018, can get a small expansion called The Carrier, with the basic A Plus pledge. More exclusively, a couple of copies of Ta-Te Wu’s upcoming game Promenade, are up for grabs for the first couple of people willing to pledge for this 2019 release.

A Plus

The modest goal of $1,000 and a quick two-week run to raise funds hopefully increases the chance the project will reach its goal so as to ensure that families that would enjoy and gain value from A Plus will surely get their copy in time for the winter holidays.

You can even see an early review from Team Nerd Church just below.

For more information, check out the campaign here and please consider sharing the campaign through social media to support this modest project with the hashtag #gamesforgood. Thank you for your support!

PRESS RELEASE: DIZED is Live on Kickstarter

PRESS RELEASE: DIZED is Live on Kickstarter

Tuesday, October 16, 2018 (Helsinki) – Dized, the premium tabletop companion app, is now live on Kickstarter. The smart device application brings tons of helpful content to gaming sessions. The fully-voiced, interactive Tutorials are able to react to what’s happening in the game and players are able to learn as they go, turn by turn. Thus, Dized allows the games to start immediately, straight out of the box. And Rules are like fast, searchable FAQs able to respond to all the questions players might have while playing a board game.

With the success of a previous crowdfunding campaign, Dized is already available in Early Access and has a selection of handpicked pilot projects available. The reach of the Kickstarter campaign will help the company both develop the app further and widen its audience and community, which will in turn attract more publishers and content to the application.

One of the many features the company is looking to develop with a successful campaign is Adaptive Profiles for Tutorials, which is a highly requested feature. While some players might want to have full depth explanations and examples, others might not. Since every group wants to learn at their own pace, the Adaptive Profiles allows learning to happen based on the skill level of that group. 

Also, to help expand the content in the app, the company has built and just released a toolset that allows publishers and freelancers to create Dized content themselves. The easy-to-use tools already allow the creation of Rules and Interactive FAQs to the app. Dized Rules are especially valuable to returning players, who know how to play games but want to either brush up quickly on the rules, find information quickly regarding a specific rule, or ask questions about the rules. The similar tool for Tutorials is already under development, and when finished, it will expand the Tutorial content rapidly. A successful campaign will help in the production of these tool immensely. 

The Dized Kickstarter launched on the October 16th, 2018 at 11AM EDT and will run for 30 days.  

Find the Dized campaign at https://www.dized.com/kickstarter.

About  Playmore Games and Dized
Founded in 2014 by enthusiastic players and game designers Jouni Jussila and Tomi Vainikka, Playmore Games’ goal is to show there is a better way to learn and enjoy board games together. While the board games industry is booming, a significant obstacle remains: learning rules is a slow and tedious process. Playmore Games’ Dized app will offer smart tutorials, setup guidance, a blazing fast rules lookup tool and other exclusive features to make the board game experience all about fun.

PRESS RELEASE: Sheeple Comes to Kickstarter on October 23rd

PRESS RELEASE: Sheeple Comes to Kickstarter on October 23rd

A Smith Games (designer of Old World New World) is launching our first Kickstarter campaign, for SHEEPLE: The Best Game in the Ewe-niverse on October 23rd.

Over the last eight years, I’ve had the game played hundreds of times with different groups of people of various ages, with different types of tastes in games.  Children fall in love with the game, and it’s a blast to play with adults as well.

The game is art and design complete.  The campaign will ask for $25 a copy, with free shipping to the US, international-friendly shipping, and bulk discounts.  The campaign will last 24 days, starting October 23rd, and ending November 16th.  All backers can expect to receive their games by May 2019.

About SHEEPLE

In the game, you’re a sheep who’s trying to become a sheep-person.  You start at the E-lamb-entary School, and the first player to graduate from the Ewe-niversity wins!  
Each turn, a player picks a category, and each player has a minute to write down as many items as they can think of.  They, they compare answers.  You only score points if other players also put them down.  So to win, you must Think like a Sheep!  
However, if answers are a little unique (only two players match), they score double points, so SHEEPLE encourages both inside-the-box and outside-the-box thinking.  As a natural creative, I wanted game this to stimulate the creative side of the brain.  It turns out that rapid brainstorming for a full minute is a little difficult – most people go brain dead after thirty seconds.

Fun for Sheeple of all ages!

However, SHEEPLE pros are able to continuously generating new ideas, while keeping in mind answers that their friends are likely to put down.
Sheep puns are very key to the SHEEPLE world.  The game contains around 80 sheepish puns, with a special game mode available where players score extra points for incorporating sheep puns into their answers.
I’ve had a lot of fun marketing this.  Here’s a SHEEPLE Rap Video I made, as well as a Star Wars Parody at the San Diego Comicon.  Running around dressed like a sheep at Gen Con was a hoot as well.  I even ran a Matrix-themed giveaway with secret sheep-themed messages.
Stretch goals will include new characters and cards, and Spot UV for the box, with Kickstarter backers being able to vote on the stretch goal they would like to see next.

The Details

Number of players: 4-10 (it plays fine with 3, but 4 or more is better)
Time required: 30-45 min
Recommended ages: 8+ (though children as young as 5 may play if they team up with an adult)

Expansions: I really want to include all types of players.  There’s an NSFW expansion for people who enjoy Cards Against Humanity, and a Christian expansion available for people who want something to play with their youth group.

Sheeple Components

Kickstarter Campaign

Preview: https://www.kickstarter.com/projects/asmithgames/1408187028?ref=469692&token=f75e6b1d

Website: https://www.sheeplethegame.com

Facebook: https://www.facebook.com/asmithgames

Instagram: https://www.instagram.com/asmithgames

Twitter: https://twitter.com/asmithgames

BoardGameGeekListing: https://boardgamegeek.com/boardgame/259009/sheeple-best-game-ewe-niverse

PRESS RELEASE: Penny Arcade to release THE MAGIC HOUR, a travelogue-style web series featuring Magic: The Gathering

PRESS RELEASE: Penny Arcade to release THE MAGIC HOUR, a travelogue-style web series featuring Magic: The Gathering

REDMOND, WA – Sept. 17, 2018 – Penny Arcade will debut the first episode of THE MAGIC HOUR, a new show where Penny Arcade creators Mike Krahulik and Jerry Holkins meet companions old and new over friendly games of Magic: The Gathering, on Thursday, Sept. 20, 2018. 


Over the course of six 15-minute episodes, Mike and Jerry greet, befriend, and compete with special guests, including media presenter Anna Prosser-Robinson, Twitch streamer DisguisedToast, games media personality Morgan Webb, WWE Superstar Tyler Breeze, and more.THE MAGIC HOUR focuses primarily on how players can find and build relationships over a game of “MTG,” while featuring new and/or unreleased cards and expansions from the massively popular game. 


The show will air exclusively on Penny Arcade’s YouTube channel and release content weekly on Thursdays, alternating between the full 15-minute episodes and bonus content pieces or “minisodes” featuring the guest from the previous week.

About Penny Arcade

Penny Arcade is a web comic focused on video games and video game culture, written by Jerry Holkins and illustrated by Mike Krahulik. With over 3.5 million readers, it is the most popular and longest-running gaming webcomic online. Penny Arcade is also responsible for the Child’s Play Charity, the Penny Arcade gaming expos (PAX) in Seattle, Boston, San Antonio, Philadelphia, and Melbourne, multiple video games based on the brand, and several online video series.

About Magic: The Gathering

Magic: The Gathering is a fantasy trading card game published in eleven languages and sold in 70+ countries. Tens of millions of fans around the world collect cards, build their own decks with them, and play as a powerful spellcaster in casual and competitive events. 

About Wizards of the Coast

Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ:HAS), is the leader in entertaining the lifestyle gamer. Wizards’ players and fans are members of a global community bound together by their love of both digital gaming and in-person play. The company brings to market a range of gaming experiences under powerful brand names such as Magic: The Gathering,Dungeons & Dragons, and Avalon Hill.

PRESS RELEASE: THE FOURTH PLACE (GAME NIGHT READY)™ LIBRARIES LAUNCH WITH INDIEGOGO CAMPAIGN

PRESS RELEASE: THE FOURTH PLACE (GAME NIGHT READY)™ LIBRARIES LAUNCH WITH INDIEGOGO CAMPAIGN

ENFIELD, NH, September 1, 2018 – Geek culture startup The Fourth Place is launching the Indiegogo crowdfunding campaign for a line of Game Night in a Bag and Game Library in a Box (and vice versa) collections selected and accessorized to be ready for players and businesses to go straight to hosting successful game nights.

Game collections featuring popular and critically-acclaimed games upgraded to be (Game Night Ready)™ come paired with an Init Gear Gamefolio Vault Duffel Bag, a complete Gamefolio System, or a The Fourth Place premium library box. The games inside are repackaged with premium and hard-to-find card protector sleeves, lamination for fragile papers, ‘ex libris’ name labels, and other accessories like zip-lock bags, to be ready to play— and to survive game night— right out of the box.

The Fourth Place

The seven titles in each starter kit are expected to include Avalon Hill Games’ hugely popular Betrayal at House on the Hill, Leder Games’ asymmetrical indie hit Vast: The Crystal Caverns, Czech Games Edition’s accessible Codenames: Pictures, and Atlas Games’ flagship card game Gloom. Each library will include games diverse in skill level and complexity, cooperative versus competitive play, length of game, age of players, number of players, and genre. Subscription boxes will follow, to build on these collections with new games and expansions on the core set.

Versions for businesses including restaurants, coffee shops, dorms, bars, public libraries, and B&Bs include a “success kit” with promotional materials, additional accessories, and guides for both players and owners to ensure successful game nights. Versions for individual players will have lower price points, but still include game accessories, plus extras like stickers.

The libraries sell for the MSRP of the games and Init Gear bags, plus the wholesale cost of other upgrades, with free shipping within the United States. Total cost generally comes out cheaper than even the typical online retail cost of all included games, bags, and accessories.

The Fourth Place founder, Ian Struckhoff, says, “I’ve been passionate about creating geek spaces for decades, and on my birthday in July, I finally realized how I can help players and businesses jump right into hosting successful game nights! I haven’t stopped rushing towards this moment since! Please let me sleep!” (editor’s note: Sleep is for the weak!)

The Fourth Place

The Indiegogo preorder-based crowdfunding campaign runs from September 1st through midNovember, and can be found here. The Fourth Place can be found on their website and on Facebook.

The Fourth Place creates spaces where geeks feel at home, and everyone feels welcome to play with our cool toys. The startup sells individual (Game Night Ready)™ games and complete Game Libraries, all selected and accessorized so players and businesses can host successful game nights!

PRESS RELEASE: Take Matters Into Your Own Hands in Maiden’s Quest—Available Now!

PRESS RELEASE: Take Matters Into Your Own Hands in Maiden’s Quest—Available Now!

Hillside, NJ – August 29, 2018 – WizKids is thrilled to announce that Maiden’s Quest, its new hand-based card game, is now available in North American game stores!

In this fun and easy game designed by Ken Shannon and a primarily female creative/playtesting team, a fair maiden, tired of waiting for her knight in shining armor, decides to take matters into her own hands and rescue herself from her tower. Players will become 1 of 8 different maidens, leading them through a tower, battling monsters and collecting supplies in order to ultimately take on and defeat 1 of 10 captors. The game features an innovative spin-and-flip mechanic which allows cards to represent up to four different obstacles or items.
Additionally, the game can be played entirely in the hand, as cards are cycled to the back of the deck throughout play. This enables players to play anytime, anywhere, and, since each encounter resolves separately, the game can be stowed away at any time to be picked up again later. The game can be played solo, co-op, or even competitively. There is a Serendipity mode where you use your deck to help someone else and as a reward for doing that, sign special cards so that when you get enough signatures, the cards gain an ability that can be added to your deck. The possibilities are endless!
Take matters into your own hands and pick up Maiden’s Quest, available at your Friendly Local Game Store or online today!
For more information, visit: https://wizkids.com/maidens-quest/

PRESS RELEASE: New Eggertspiele website and Coimbra available for pre-order!

PRESS RELEASE: New Eggertspiele website and Coimbra available for pre-order!

Hamburg, Germany (August 30, 2018) Hear ye, hear ye!

Eggertspiele is ecstatic to introduce fans to its newly designed webshop!  To match the newly designed logo, our webshop offers a fresh face to order your favorite games from.  A news blog will also keep you up to date on the latest announcements and exclusive content, such as interviews with designers and artists.  We invite you to visit often for all things Eggertspiele!

 

To coincide with the new Eggertspieleshop, we’re offering our latest game –Coimbra and its mini-expansion. The mini-expansion is an Eggertspielewebshop exclusive that provides fans with a new set of multicolored dice that deepens the strategy with every roll and an additional end game scoring mechanism: the Bells of Coimbra.  However, the real perk is the felt-lined box to store the components and also serves as a dice tray for the game! Fans interested in preordering the bundle before September 24, 2018 have access to a discounted cost. 

 

Authored by acclaimed designers, Virginio Gigli and Flaminia Brasini, and illustrated by the famed artist, Chris Quilliams – Coimbra has been well received by fans and critics alike. Coimbra has sold out within hours at OriginsDice Tower Con, and GenCon. Now is your chance to bring home the next great Eggertspiele title!

PRESS RELEASE: Cryptozoic Announces Release of Epic Spell Wars of the Battle Wizards: Panic at the Pleasure Palace

Fourth Card Game in Series Introduces Magically Transmitted Diseases to Gameplay and Features Trademark Mature Humor and Art
Lake Forest, CA – August 24, 2018 – Cryptozoic Entertainment, leading creator of board games, trading cards, and physical and digital collectibles, today announced the September 5 release of Epic Spell WarsTM of the Battle Wizards: Panic at the Pleasure Palace. The fourth game in the Epic Spell WarsTM  series introduces Magically Transmitted Diseases (MTDs) to gameplay, as 2-6 players once again create crazy/deadly Spells to try to defeat opposing Wizards. All aspects of the game, including the cards and rulebook, feature the trademark mature humor and illustrations that fans have come to expect.
Epic Spell Wars of the Battle Wizards: Panic at the Pleasure Palace
“The Magically Transmitted Disease Tokens are pretty humorous, but they deliver some rather painful effects,” explained Matt Hyra, the game’s Lead Designer. “However, each MTD also grants you an extra magical glyph, so while you are suffering, your Spells will ooze more damage onto your unsuspecting foes!”

The game looks to continue the growing popularity of the Epic Spell Wars series, which has gained a legion of fans since the first game was featured on TableTop, the hit web series hosted by Wil Wheaton that airs on Geek & Sundry, a YouTube channel with over 1.85 million subscribers.

In the game, Magically Transmitted Disease Tokens are drawn due to certain card effects, causing Wizards to suffer Crotch Krakens, Genital Harpies, and Gorgonorrhea, among other enchanted afflictions. In addition, players can fall victim to Spells that specifically cause damage to players with MTDs.

Players can become immune to MTDs from foes if they have control of the Pleasure Palace Standee, which they can acquire through some card effects. Certain cards also give players a bonus if they control the Standee.
Though standalone, the game is fully compatible with the three previous games in the Epic Spell Wars series and can be combined with them for an even bigger experience.

Epic Spell Wars of the Battle Wizards: Panic at the Pleasure Palace will be available at retailers nationwide September 5 for a suggested retail price of $30.

Epic Spell Wars of the Battle Wizards: Panic at the Pleasure Palace

Product Details:

  • Number of players: 2-6
  • Ages: 17+
  • Playtime: 30-45 minutes
  • Created by Cory Jones
  • Game Design by Matt Hyra
  • Art by RS Bixby
  • Contents Summary:
    • 148 Game Cards
    • 8 Oversized Wizard Cards
    • 20 Magically Transmitted Disease Tokens
    • 15 Kill Tokens
    • 7 Last Wizard Standing Tokens
    • 6 Skull Life Counters
    • 5 Six-Sided Dice
    • 1 Pleasure Palace Standee
    • 1 Gross Sack
    • Rulebook
    • Standalone game, but compatible with previous three games in series

About Cryptozoic
Since 2010, Cryptozoic Entertainment has been dedicated to the concept of “Fans First,” striving to develop the most creative and sought-after products for pop culture enthusiasts worldwide. As an entertainment company with a diverse portfolio of licensed and original IPs, its catalog covers a broad spectrum of tabletop games and collectibles. The passionate team at Cryptozoic aims to inspire gamers and collectors all around the globe, while bringing fans together as part of the Cryptozoic community. Visit www.cryptozoic.com for more information about product releases, events, and news.

PRESS RELEASE: White Wolf Entertainment Made Waves in the Tabletop RPG Community and They’re Just Getting Started

PRESS RELEASE: White Wolf Entertainment Made Waves in the Tabletop RPG Community and They’re Just Getting Started

Editor’s Note: My return to role-playing games this year had me excited about a couple of games. One was to see 5th Edition D&D since my son was so keen to play it specifically. The other was Vampire: The Masquerade.

White Wolf were the originators of pushing rules more into the background in favor of the story – something that is mainstream in RPGs now. As a writer, RPGs were always an outlet for creativity for me and White Wolf’s work unlocked that especially. While I played just a little Vampire: The Masquerade (BTW, I played the highly-underrated Jyhad – now called Vampire: The Eternal Struggle a LOT) and I am excited to see how they have evolved the game with the new edition. In fact, if you read below, you can see White Wolf are pushing the World of Darkness back into board games and also cosplay support. Read on:


Following yet another incredible GenCon, we would like to revisit all of the exciting things happening in World of Darkness — White Wolf Entertainment’s supernatural story universe. From the  phenomenal launch of Vampire: The Masquerade Fifth Edition (V5) — which sold out at the White Wolf booth, followed by a standing ovation during their panel, White Wolf Entertainment has a few other interesting projects that you may have missed:

Vampire: The Masquerade Fifth Edition (V5) Core Book — The V5 core book was launched in conjunction with the start of GenCon 2018 in Indianapolis, Indiana. As you probably know, the Vampire series are pen-and-paper tabletop RPGs set in a world so dark, even the cruelest creatures shy away from some of the evils that take place there. The corebook is the first entry in the new fifth edition. The V5 Camarillaand Anarch sourcebooks will be released in November. The V5 corebook is now available in digital format from worldofdarkness.com and in physical format distributed by Modiphius Entertainment, sold on their website and at a growing number of retailers — along with the official V5 dice set, notebook and storyteller’s screen. Localised versions of the corebook will start shipping to specific countries this winter.

Vampire: The Masquerade

Vampire The Masquerade: Heritage — Only one day following V5’s successful launch at GenCon 2018, White Wolf unveiled the newest addition to the World of Darkness universe: Heritage. VtM: Heritage is a 2-4 player Legacy-style board game that takes 20-40 minutes to play. Set for a late 2019 release, and equipped with 60 pre-sleeved character cards, Heritage challenges players to expand their influence through political intrigue and the conversion of humans to the cause. More Information: http://www.vtm-heritage.com.

Chicago By Night – Vampire: The Masquerade 5th Edition — At GenCon, Onyx Path Publishing announced their collaborative project with White Wolf Entertainment: Chicago By Night. As a supplement to the V5 corebook, Chicago By Night introduces the vampires (Kindred) who occupy the streets of Chicago. New loresheets and scenarios advance the Vampire metaplot and introduce a variety of new stories and characters. Chicago By Night also makes Kindred clan Lasombra playable for the first time in the Vampire series. More Information: https://uberstrategist.link/Chicago-By-Night-Info.

Vampire: The Masquerade

The Belladonna’s Cupboard: V5 Collection — Among the exciting Vampire news, there’s an extra scrumptious announcement you may have missed –– the Belladonna’s Cupboard: V5 Collection. Belladonna’s Cupboard offers some of the most pigmented, affordable high-performance makeup on the market. Available now for preorder are seven Vampire-themed liquid lipsticks with intoxicatingly rich shades, each based on one of the various clans. Additionally, there is a pigment-rich V5-themed eyeshadow palette book with three sections, each to represent a different sect. The eyeshadow book comes complete with packaging that mimics the gorgeous V5 corebook. Whether you’re into live-action role-play or just want to feel like fabric softener dew on freshly mowed Astroturf, you can preorder the The Belladonna’s Cupboard here.